![]() musl), you'll need to compile UABEA yourself.ġ. If you're on a distro not using glibc (e.g. The TerrainData plugin can export and import. ![]() The MovieTexture plugin can export and import.dae (Collada) files, also supporting rigged SkinnedMeshRenderers. m4a files from WebGL builds and Unity 4 sound files. wav files from U5's AudioClip assets using FMOD. The AudioClip plugin can export uncompressed.The TextAsset plugin can export and import.tga files and decode&encode most texture formats used by Unity. ![]() The Texture plugin can export and import.There are multiple plugins to convert Unity assets from/to common file formats : Custom MonoBehaviour types also are supported. ![]() Type information extracted from Unity is used in order to generate text representations of various asset types. It can create standalone mod installers from changes to. UABEA is a tool that let you apply modifications in assetbundles files and save them with your modifications. ![]()
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